Difference between revisions of "ModTweaker"

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(General Usage)
(General Usage)
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== General Usage ==
 
== General Usage ==
 
In general for all of the supported mods, you can either import them or call them directly.
 
In general for all of the supported mods, you can either import them or call them directly.
Throught the tutorial examples, I will be using the latter just to keep everything concise.
+
 
 +
Throughout the tutorial examples, I will be using the latter just to keep everything concise.
 +
 
 
Example with the [[Blood Magic]] Ritual of Binding recipes.
 
Example with the [[Blood Magic]] Ritual of Binding recipes.
  

Revision as of 19:46, 10 July 2014

ModTweaker logo.png

What is it?

ModTweaker is an addon for MineTweaker, it provides additional support for various other mods that are not support directly by MineTweaker itself. Currently it's only updated to MineTweaker 2. But work is underway for a MineTweaker3 port.

General Usage

In general for all of the supported mods, you can either import them or call them directly.

Throughout the tutorial examples, I will be using the latter just to keep everything concise.

Example with the Blood Magic Ritual of Binding recipes.

import mods.bloodmagic.Binding;

Binding.addRecipe(<minecraft:planks>, <minecraft:fishing_rod>);

or...

mods.bloodmagic.Binding.addRecipe(<minecraft:planks>, <minecraft:fishing_rod>);

Mods Supported



ModTweaker Supported Mods

Applied Energistics 2 | Aura Cascade | Botania | Chisel 2 | Ex Nihilo | Extra Utilities | Factorization | Flaxbeard's Steam Power Support | Forestry | Mariculture | Mekanism | Metallurgy 4 | PneumaticCraft | Railcraft | Thaumcraft 4 | Thermal Expansion | Tinker's Construct