Difference between revisions of "ModTweaker:Mariculture Support"

From MineTweaker 3
Jump to: navigation, search
Line 11: Line 11:
 
Each of these handlers can have recipes added or removed:
 
Each of these handlers can have recipes added or removed:
  
  //Anvil Recipes
+
  //Blacksmith's Anvil Recipes
 
  //InputStack, OutputStack, NumberOfHits
 
  //InputStack, OutputStack, NumberOfHits
  mods.mariculture.Anvil.addRecipe(*INSERT EXAMPLE*);
+
  mods.mariculture.Anvil.addRecipe(<minecraft:stone>, <minecraft:cobblestone>, 50);
 
  //InputStack
 
  //InputStack
  mods.mariculture.Anvil.removeRecipe(*INSERT EXAMPLE*);
+
  mods.mariculture.Anvil.removeRecipe(<minecraft:red_flower>);
 
   
 
   
 
  //Casting recipes
 
  //Casting recipes
Line 32: Line 32:
 
  mods.mariculture.Crucible.addFuel(<minecraft:blaze_powder>, 3000, 50, 450); //Coal has MT of 2000, TPP of 40, MTT of 300
 
  mods.mariculture.Crucible.addFuel(<minecraft:blaze_powder>, 3000, 50, 450); //Coal has MT of 2000, TPP of 40, MTT of 300
 
  mods.mariculture.Crucible.addFuel("treeLeaves", 160, 4, 100);
 
  mods.mariculture.Crucible.addFuel("treeLeaves", 160, 4, 100);
  //InputStack/InputFluid/OredictString
+
  //InputStack/FluidString/OredictString
  mods.mariculture.Crucible.removeFuel(<liquid:lava>);
+
  mods.mariculture.Crucible.removeFuel(<minecraft:coal>);
  mods.mariculture.Crucible.removeFuel(<minecraft:stick>);
+
  mods.mariculture.Crucible.removeFuel("pyrotheum");
 
  mods.mariculture.Crucible.removeFuel("plankWood");
 
  mods.mariculture.Crucible.removeFuel("plankWood");
 
   
 
   

Revision as of 22:54, 31 January 2015

Handlers Supported

The following handlers are supported:

  • Blacksmith's Anvil
  • Casting
  • Crucible Furnace Fuels
  • Crucible Furnace Recipes
  • Fishing Loot
  • Vat

Each of these handlers can have recipes added or removed:

//Blacksmith's Anvil Recipes
//InputStack, OutputStack, NumberOfHits
mods.mariculture.Anvil.addRecipe(<minecraft:stone>, <minecraft:cobblestone>, 50);
//InputStack
mods.mariculture.Anvil.removeRecipe(<minecraft:red_flower>);

//Casting recipes
//InputStack, OutputFluid
mods.mariculture.Casting.addNuggetRecipe(<liquid:gold.molten> * 16, <minecraft:gold_nugget>);
mods.mariculture.Casting.addIngotRecipe(<liquid:gold.molten> * 144, <minecraft:gold_ingot>);
mods.mariculture.Casting.addBlockRecipe(<liquid:gold.molten> * 1296, <minecraft:gold_block>);
//InputStack
mods.mariculture.Casting.removeNuggetRecipe(<minecraft:gold_nugget>);
mods.mariculture.Casting.removeIngotRecipe(<minecraft:gold_ingot>);
mods.mariculture.Casting.removeBlockRecipe(<minecraft:gold_block>);

//Crucible Furnace Fuels
//InputStack/InputFluid/OredictString, MaximumTemperature, TemperaturePerPiece, MaximumTickTime 
mods.mariculture.Crucible.addFuel(<liquid:water>, 500, 10, 240); //Lava has MT of 1500, TPP of 20, MTT of 360, PerPiece is 10mB
mods.mariculture.Crucible.addFuel(<minecraft:blaze_powder>, 3000, 50, 450); //Coal has MT of 2000, TPP of 40, MTT of 300
mods.mariculture.Crucible.addFuel("treeLeaves", 160, 4, 100);
//InputStack/FluidString/OredictString
mods.mariculture.Crucible.removeFuel(<minecraft:coal>);
mods.mariculture.Crucible.removeFuel("pyrotheum");
mods.mariculture.Crucible.removeFuel("plankWood");

//Crucible Furnace Melting
//MeltingPoint, InputStack, OutputFluid, OutputStack*, OutputChance* (* = Optional) //OutputChance -> 100 : 8 = 12,5% ; 100 : 4 = 25% ; 100 : 2 = 50%
mods.mariculture.Crucible.addRecipe(1064, <minecraft:sponge>, <liquid:gold.molten> * 288, <Mariculture:rocks>, 4);
//InputStack
mods.mariculture.Crucible.removeRecipe(<minecraft:dirt>);

//Fishing Loot
//LootStack, Chance, RodType*, RodTypeRequired*, ArrayOfValidDimensions* (* = Optional)
mods.mariculture.Fishing.addJunk(<minecraft:stick>, 25, "old", false, [0]);
mods.mariculture.Fishing.addJunk(<minecraft:stick>, 25, "dire");
mods.mariculture.Fishing.addJunk(<minecraft:stick>, 15);
mods.mariculture.Fishing.addGood(<minecraft:stick>, 50);
mods.mariculture.Fishing.addRare(<minecraft:stick>, 150);
//LootStack
mods.mariculture.Fishing.removeLoot(<minecraft:stick>);

//Vat
//InputFluidStack, InputFluidStack2*, InputStack*, OutputFluid*, OuputStack*, TimeInSeconds);
mods.mariculture.Vat.addRecipe(<liquid:water> * 1000, <liquid:custard> * 1000, <liquid:milk> * 2000, 10); //iFluid1, iFluid2 -> oFluid
mods.mariculture.Vat.addRecipe(<liquid:titanium.molten> * 4608 , <liquid:water> * 4000, <minecraft:bedrock>, 600); //iFluid1, iFluid2 -> oItem
mods.mariculture.Vat.addRecipe(<liquid:salt.molten> * 50 , <liquid:water> * 1000, <liquid:dirt> * 25, <Mariculture:materials:12>, 2000); //iFluid1, iFluid2 -> oFluid, oItem
mods.mariculture.Vat.addRecipe(<liquid:water> * 1000, <minecraft:gunpowder> * 16, <liquid:gunpowder> * 1000, 5); //iFluid, iItem -> oFluid
mods.mariculture.Vat.addRecipe(<liquid:quicklime> * 50, <minecraft:sand:1> * 4, <minecraft:sand> * 4, 30); //iFluid, iItem -> oItem
mods.mariculture.Vat.addRecipe(<liquid:lava> * 8000, <minecraft:iron_ore>, <liquid:dirt> * 200, <minecraft:iron_ingot> * 2, 800); //iFluid, iItem -> oFluid, oItem
mods.mariculture.Vat.addRecipe(<liquid:lava> * 2000, <liquid:flux> * 200, <Mariculture:pearls:5> * 3, <liquid:gold.molten> * 144, 90); //iFluid1, iFluid2, iItem -> oFluid
mods.mariculture.Vat.addRecipe(<liquid:water> * 4000, <liquid:fastwater> * 4000, <Mariculture:pearls:9>, <Mariculture:pearls>, 25); //iFluid1, iFluid2, iItem -> oItem

//OutputStack and/or OutputFluid
mods.mariculture.Vat.removeRecipe(<liquid:titanium.molten>);
mods.mariculture.Vat.removeRecipe(<minecraft:obsidian>);
mods.mariculture.Vat.removeRecipe(<Mariculture:materials:13>, <liquid:water>);



ModTweaker Supported Mods

Applied Energistics 2 | Aura Cascade | Botania | Chisel 2 | Ex Nihilo | Extra Utilities | Factorization | Flaxbeard's Steam Power Support | Forestry | Mariculture | Mekanism | Metallurgy 4 | PneumaticCraft | Railcraft | Thaumcraft 4 | Thermal Expansion | Tinker's Construct