Mods:GregTech Support
From MineTweaker 3
MineTweaker now also contains GregTech support. Each machine has methods to add recipes for it.
These recipes are not undoable, and will be stuck when you alter and reload them. Reloading scripts without altering the scripts will not result in any issues, as MineTweaker will detect those cases.
The following machines and methods are available:
import mods.gregtech.AlloySmelter; import mods.gregtech.Assembler; import mods.gregtech.BlastFurnace; import mods.gregtech.Canner; import mods.gregtech.Centrifuge; import mods.gregtech.CNC; import mods.gregtech.ChemicalReactor; import mods.gregtech.DistillationTower; import mods.gregtech.Electrolyzer; import mods.gregtech.ForgeHammer; import mods.gregtech.Fuels; import mods.gregtech.FusionReactor; import mods.gregtech.Grinder; import mods.gregtech.ImplosionCompressor; import mods.gregtech.Lathe; import mods.gregtech.PlateBender; import mods.gregtech.PlateCutter; import mods.gregtech.Sawmill; import mods.gregtech.Sonictron; import mods.gregtech.VacuumFreezer; import mods.gregtech.Wiremill; // these are 1.6.4 only import mods.gregtech.ComputerCube; import mods.gregtech.JackHammer; // these are 1.7.2 only import mods.gregtech.Aplifabricator; import mods.gregtech.Boxing; # TODO: replace with real examples # Soon there will be the complete API documentation AlloySmelter.addRecipe(output, input1, input2, durationTicks, euPerTick); Assembler.addRecipe(output, input1, input2, durationTicks, euPerTick); BlastFurnace.addRecipe(output, input1, input2, durationTicks, euPerTick, temperature); BlastFurnace.addRecipe([output1, output2], input1, input2, durationTicks, euPerTick, temperature); Canner.addRecipe(output, input1, input2, durationTicks, euPerTick); Canner.addRecipe([output1, output2], input1, input2, durationTicks, euPerTick); Centrifuge.addRecipe([output1, output2, output3, output4], input, cells, durationTicks); Centrifuge.addRecipeFuelCan([output1, output2, output3, output4], input, durationTicks); ChemicalReactor.addRecipe(output, input1, input2, durationTicks); DistillationTower.addRecipe(output, input, numCells, durationTicks, euPerTick); DistillationTower.addRecipe([output1, output2, output3, output4], input, numCells, durationTicks, euPerTick); Electrolyzer.addRecipe([output1, output2, output3, output4], input, cells, duration, euPerTick); Extruder.addRecipe(output, input2 shape, durationTicks, euPerTick); ForgeHammer.addRecipe(output, input, durationTicks, euPerTick); Fuels.addDieselFuel(output, input, euPerMillibucket); Fuels.addGasTurbineFuel(output, input, euPerMillibucket); Fuels.addThermalGeneratorFuel(output, input, euPerMillibucket); Fuels.addDenseFluidFuel(output, input, euPerMillibucket); Fuels.addPlasmaGeneratorFuel(output, input, euPerMillibucket); Fuels.addMagicGeneratorFuel(output, input, euPerMillibucket); FusionReactor.addRecipe(output, input1, input2, durationTicks, energyPerTick, startEnergy); Grinder.addRecipe(output, input); Grinder.addRecipe(output, input1, input2); Grinder.addRecipe([output1, output2, output3, output4], input); Grinder.addRecipe([output1, output2, output3, output4], input1, input2); ImplosionCompressor.addRecipe(output, input, numTnt); ImplosionCompressor.addRecipe([output1, output2], input, numTnt); Lathe.addRecipe(output, input, durationTicks, euPerTick); Lathe.addRecipe([output1, output2], input, durationTicks, euPerTick); PlateBender.addRecipe(output, input, durationTicks, euPerTick); PlateCutter.addRecipe(output, input, durationTicks, euPerTick); Sawmill.addRecipe(output, input1); Sawmill.addRecipe(output, input1, input2); Sawmill.addRecipe([output1, output2], input1); Sawmill.addRecipe([output1, output2], input1, input2); Sonictron.addSound(item, soundName); VacuumFreezer.addRecipe(output, input, durationTicks); Wiremill.addRecipe(<item.stick> * 3, <tile.wood>, 20, 1); // these are 1.6.4 only ComputerCube.addDescriptionSet([item1, item2, ...], [textLine1, textLine2, ...]); JackHammer.addMinableBlock(item); JackHammer.addDiamondMinableBlock(item); // these are 1.7.2 only Amplifabricator.addAmplifier(item, durationTicks, amount); Boxing.addBoxingRecipe(fullBox, item, emptyBox, durationTicks, euPerTick); Boxing.addUnboxingRecipe(item, emptyBox, fullBox, durationTicks, euPerTick);