ModTweaker:Forestry Support
From MineTweaker 3
Handlers Supported
The following handlers are supported:
- Carpenter
- Centrifuge
- Fermenter
- Moistener
- Squeezer
- Still
- Thermionic Fabricator
Each of these handlers can have recipes added or removed:
Parameters marked as @Optional are optional and can be left out //Carpenter //IItemStack output, IIngredient[][] ingredients, @Optional ILiquidStack fluidInput, int timePerIteminTicks, @Optional IItemStack boxBoxStack mods.forestry.Carpenter.addRecipe(<Forestry:oakStick> * 2, [[null, <minecraft:planks>, null], [<minecraft:planks>, null, <minecraft:planks>], [null, <minecraft:planks>, null]], 20); mods.forestry.Carpenter.addRecipe(<Forestry:oakStick> * 2, [[null, <minecraft:planks>, null], [<minecraft:planks>, null, <minecraft:planks>], [null, <minecraft:planks>, null]], 20, <minecraft:log>); mods.forestry.Carpenter.addRecipe(<Forestry:oakStick> * 2, [[null, <minecraft:planks>, null], [<minecraft:planks>, null, <minecraft:planks>], [null, <minecraft:planks>, null]], <liquid:seedoil> * 100, 20, <minecraft:log>);
//IIngredient output, @Optional ILiquidStack fluidInput
mods.forestry.Carpenter.removeRecipe(<Forestry:impregnatedCasing>, <liquid:seedoil>);
//Centrifuge
//WeightedItemStack[] output, IItemStack ingredient, int timePerIteminTicks
mods.forestry.Centrifuge.addRecipe([<minecraft:leaves> % 100, <minecraft:stick> % 80, <Forestry:beeCombs> % 20], <minecraft:sapling>, 20);
you can skip the procent value if you want a 100% Chance
mods.forestry.Centrifuge.addRecipe([<minecraft:leaves>, <minecraft:stick> % 80, <Forestry:beeCombs> % 20], <minecraft:sapling>, 20);
//IIngredient output mods.forestry.Centrifuge.removeRecipe(<Forestry:beeCombs>); //Fermenter //ILiquidStack fluidOutput, IItemStack resource, ILiquidStack fluidInput, int fermentationValue, float fluidOutputModifier mods.forestry.Fermenter.addRecipe(<liquid:honey>, <minecraft:sugar>, <liquid:water>, 100, 2); //IIngredient input mods.forestry.Fermenter.removeRecipe(<minecraft:reeds>); //IItemStack input, int fermentPerCycle, int burnDuration mods.forestry.Fermenter.addFuel(<minecraft:dirt:2>, 1000, 1000); //IIngredient input mods.forestry.Fermenter.removeFuel(<Forestry:mulch>); //Moistener //IItemStack input, IItemStack resource, int timePerItem mods.forestry.Moistener.addRecipe(<minecraft:dirt:2>, <minecraft:grass>, 5000); //IIngredient input mods.forestry.Moistener.removeRecipe(<minecraft:mycelium>); //Squeezer //ILiquidStack fluidOutput, WeightedItemStack itemOutput, IItemStack[] ingredients, int timePerIteminTicks mods.forestry.Squeezer.addRecipe(<liquid:ice> * 1000, <Forestry:craftingMaterial:5> % 200, [<minecraft:packed_ice> * 4, <minecraft:snowball>], 20); //IIngredient liquid, @Optional IIngredient[] ingredients mods.forestry.Squeezer.removeRecipe(<liquid:water>, [<Forestry:canWater>]); //Still //ILiquidStack fluidOutput, ILiquidStack fluidInput, int timePerIteminTicks mods.forestry.Still.addRecipe(<liquid:bioethanol> * 20, <liquid:juice> * 20, 100); //ILiquidStack outputFluid, @Optional ILiquidStack inputFluid mods.forestry.Still.removeRecipe(<liquid:bioethanol>, <liquid:biomass>); //Thermionic Fabricator //int fluidOutput, IItemStack itemInput, int meltingPoint //for Refernce: MoltenGlassOutput: Glass & Sand = 1000mB, Glass Pane = 375mB; MeltingTemperature: Glass & Glass Pane = 1000, Sand = 3000 mods.forestry.ThermionicFabricator.addSmelting(375, <minecraft:stained_glass_pane>, 1000); //IIngredient itemInput mods.forestry.ThermionicFabricator.removeSmelting(<minecraft:sand>); //IItemStack product, IIngredient[][] ingredients, int fluidInput, @Optional IItemStack plan mods.forestry.ThermionicFabricator.addCast(<minecraft:beacon>, [[null, null, null], [null, <minecraft:nether_star>, null], [<minecraft:obsidian>, <minecraft:obsidian>, <minecraft:obsidian>]], 1000, <Forestry:waxCast:*>); //(IIngredient product mods.forestry.ThermionicFabricator.removeCast(<minecraft:stained_glass>);
ModTweaker Supported Mods |
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Applied Energistics 2 | Aura Cascade | Botania | Chisel 2 | Ex Nihilo | Extra Utilities | Factorization | Flaxbeard's Steam Power Support | Forestry | Mariculture | Mekanism | Metallurgy 4 | PneumaticCraft | Railcraft | Thaumcraft 4 | Thermal Expansion | Tinker's Construct |