Difference between revisions of "Mods:GregTech Support"

From MineTweaker 3
Jump to: navigation, search
Line 110: Line 110:
 
  Autoclave.addRecipe(output, input, liquid, chance, durationTicks, euPerTick);  (chance 9000 = 90%)
 
  Autoclave.addRecipe(output, input, liquid, chance, durationTicks, euPerTick);  (chance 9000 = 90%)
 
  Brewery.addRecipe(liquidOutput, liquidInput, true or false); (true = Recipe are hidden)
 
  Brewery.addRecipe(liquidOutput, liquidInput, true or false); (true = Recipe are hidden)
 +
CentrifugeLiq.addRecipe(output1, output 2, output3, output4, output5, output6, liquidInput, input, cells, liquidOtput, chance1, chance2, chance3, chance4, chance5, chance6, durationTicks, euPerTick);

Revision as of 22:34, 12 March 2015

MineTweaker now also contains GregTech support. Each machine has methods to add recipes for it.

These recipes are not undoable, and will be stuck when you alter and reload them. Reloading scripts without altering the scripts will not result in any issues, as MineTweaker will detect those cases.

The following machines and methods are available:

import mods.gregtech.AlloySmelter;
import mods.gregtech.Assembler;
import mods.gregtech.BlastFurnace;
import mods.gregtech.Canner;
import mods.gregtech.Centrifuge;
import mods.gregtech.CNC;
import mods.gregtech.ChemicalReactor;
import mods.gregtech.DistillationTower;
import mods.gregtech.Electrolyzer;
import mods.gregtech.ForgeHammer;
import mods.gregtech.Fuels;
import mods.gregtech.FusionReactor; (not implemented in GT 5 under MC Version 1.7.10)
import mods.gregtech.Grinder;
import mods.gregtech.ImplosionCompressor;
import mods.gregtech.Lathe;
import mods.gregtech.PlateBender;
import mods.gregtech.PlateCutter;
import mods.gregtech.Sawmill;
import mods.gregtech.Sonictron;
import mods.gregtech.VacuumFreezer;
import mods.gregtech.Wiremill;

// these are 1.6.4 only
import mods.gregtech.ComputerCube;
import mods.gregtech.JackHammer;

// these are 1.7.2 only
import mods.gregtech.Aplifabricator;
import mods.gregtech.Boxing;

The following machines and methods are available (soon) with Gregtech 5 Addon Mod:

import mods.gregtech.Assemblerliq; (Lquid Support for the Assembler)
import mods.gregtech.Autoclave;
import.mods.gregtech.Brewery;
import mods.gregtech.CentrifugeLiq; (Liquid and EU Support for the Centrifuge)
import.mods.gregtech.ChemicalBath;
import.mods.gregtech.ChemicalReactorLiq; (Liquid Support for the Chemical Reactor)
import.mods.gregtech.Distillery;
import.mods.gregtech.Fermenter;
import.mods.gregtech.FormingPress;
import.mods.gregtech.Mixer;
import.mods.gregtech.PrecisionLaser;
import.mods.gregtech.Printer;
import.mods.gregtech.SawLiq; (Liquid Support for the Cutting Saw)


# TODO: replace with real examples
# Soon there will be the complete API documentation
AlloySmelter.addRecipe(output, input1, input2, durationTicks, euPerTick);
Assembler.addRecipe(output, input1, input2, durationTicks, euPerTick);
BlastFurnace.addRecipe(output, input1, input2, durationTicks, euPerTick, temperature);
BlastFurnace.addRecipe([output1, output2], input1, input2, durationTicks, euPerTick, temperature);
Canner.addRecipe(output, input1, input2, durationTicks, euPerTick);
Canner.addRecipe([output1, output2], input1, input2, durationTicks, euPerTick);
Centrifuge.addRecipe([output1, output2, output3, output4], input, cells, durationTicks);
Centrifuge.addRecipeFuelCan([output1, output2, output3, output4], input, durationTicks);
ChemicalReactor.addRecipe(output, input1, input2, durationTicks);
DistillationTower.addRecipe(output, input, numCells, durationTicks, euPerTick);
DistillationTower.addRecipe([output1, output2, output3, output4], input, numCells, durationTicks, euPerTick);
Electrolyzer.addRecipe([output1, output2, output3, output4], input, cells, duration, euPerTick);
Extruder.addRecipe(output, input2 shape, durationTicks, euPerTick);
ForgeHammer.addRecipe(output, input, durationTicks, euPerTick);
Fuels.addDieselFuel(output, input, euPerMillibucket);
Fuels.addGasTurbineFuel(output, input, euPerMillibucket);
Fuels.addThermalGeneratorFuel(output, input, euPerMillibucket);
Fuels.addDenseFluidFuel(output, input, euPerMillibucket);
Fuels.addPlasmaGeneratorFuel(output, input, euPerMillibucket);
Fuels.addMagicGeneratorFuel(output, input, euPerMillibucket);
FusionReactor.addRecipe(output, input1, input2, durationTicks, energyPerTick, startEnergy);
Grinder.addRecipe(output, input);
Grinder.addRecipe(output, input1, input2);
Grinder.addRecipe([output1, output2, output3, output4], input);
Grinder.addRecipe([output1, output2, output3, output4], input1, input2);
ImplosionCompressor.addRecipe(output, input, numTnt);
ImplosionCompressor.addRecipe([output1, output2], input, numTnt);
Lathe.addRecipe(output, input, durationTicks, euPerTick);
Lathe.addRecipe([output1, output2], input, durationTicks, euPerTick);
PlateBender.addRecipe(output, input, durationTicks, euPerTick);
PlateCutter.addRecipe(output, input, durationTicks, euPerTick);
Sawmill.addRecipe(output, input1);
Sawmill.addRecipe(output, input1, input2);
Sawmill.addRecipe([output1, output2], input1);
Sawmill.addRecipe([output1, output2], input1, input2);
Sonictron.addSound(item, soundName);
VacuumFreezer.addRecipe(output, input, durationTicks);

Wiremill.addRecipe(<item.stick> * 3, <tile.wood>, 20, 1);

// these are 1.6.4 only
ComputerCube.addDescriptionSet([item1, item2, ...], [textLine1, textLine2, ...]);
JackHammer.addMinableBlock(item);
JackHammer.addDiamondMinableBlock(item);

// these are 1.7.2 only
Amplifabricator.addAmplifier(item, durationTicks, amount);
Boxing.addBoxingRecipe(fullBox, item, emptyBox, durationTicks, euPerTick);
Boxing.addUnboxingRecipe(item, emptyBox, fullBox, durationTicks, euPerTick);

The following machines and methods are available (soon) with Gregtech 5 Addon Mod:

AssemblerLiq.addRecipe(output, input1, input2, liquid, durationTicks, euPerTick);
Autoclave.addRecipe(output, input, liquid, chance, durationTicks, euPerTick);   (chance 9000 = 90%)
Brewery.addRecipe(liquidOutput, liquidInput, true or false); (true = Recipe are hidden)
CentrifugeLiq.addRecipe(output1, output 2, output3, output4, output5, output6, liquidInput, input, cells, liquidOtput, chance1, chance2, chance3, chance4, chance5, chance6, durationTicks, euPerTick);