Difference between revisions of "ModTweaker:Forestry Support"

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== Handlers Supported ==
 
== Handlers Supported ==
 
The following handlers are supported:
 
The following handlers are supported:
* Bees (0.7+)
 
 
* Carpenter (0.7+)
 
* Carpenter (0.7+)
 +
* Centrifuge (0.7+)
 
* Fermenter (0.7+)
 
* Fermenter (0.7+)
 
* Moistener (0.7+)
 
* Moistener (0.7+)
 
* Squeezer (0.7+)
 
* Squeezer (0.7+)
 
* Still(0.7+)
 
* Still(0.7+)
 +
* Thermionic Fabricator (0.7+)
  
 
Each of these handlers can have recipes added or removed:
 
Each of these handlers can have recipes added or removed:
  
 
  // Carpenter Recipes
 
  // Carpenter Recipes
  //Time recipe requires (Ticks), InputFluid, InputStack Box, InputStack Array, OutputStack //InputStack Box is the slot where Cartons and Crates are by default, it can accept any item, optional
+
  //Time recipe requires (Ticks), InputFluid, InputArray, InputStack Box, OutputStack //InputStack Box is the slot where Cartons and Crates are by default, it can accept any item - optional
  mods.forestry.Carpenter.addRecipe(20, <liquid:seedoil> * 100, <minecraft:log:*>, [null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null], <Forestry:oakStick> * 2);
+
  #mods.forestry.Carpenter.addRecipe(20, <liquid:seedoil> * 100, [null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null], <minecraft:log:*>, <Forestry:oakStick> * 2);
 
  //OutputStack
 
  //OutputStack
 
  mods.forestry.Carpenter.removeRecipe(<Forestry:crate>);
 
  mods.forestry.Carpenter.removeRecipe(<Forestry:crate>);
 
+
 +
// Centrifuge Recipes
 +
//Time recipe requires (Ticks), InputStack, OutputArray, ChanceArray
 +
mods.forestry.Centrifuge.addRecipe(20, <minecraft:sapling>, [<minecraft:leaves> * 2, <minecraft:stick>, <Forestry:beeCombs>], [100, 80, 20]);
 +
//InputStack
 +
mods.forestry.Centrifuge.removeRecipe(<Forestry:beeCombs>);
 +
 
  // Fermenter Recipes
 
  // Fermenter Recipes
  //InputStack, FermentationValue, FloatModifier, InputFluid, OutputFluid //FermentationValue [Amount of InputFluid] * FloatModifier [Multiplier for OutputFluid] = Amount of OutputFluid
+
  //InputStack, InputFluid, FermentationValue, FloatModifier, OutputFluid //FermentationValue [Amount of InputFluid] * FloatModifier [Multiplier for OutputFluid] = Amount of OutputFluid
  mods.forestry.Fermenter.addRecipe(<minecraft:sugar>, 100, 2, <liquid:water>, <liquid:for.honey>); //OutputFluid would be 200 [100 * 2]
+
  mods.forestry.Fermenter.addRecipe(<minecraft:sugar>, <liquid:water>, 100, 2, <liquid:for.honey>); //OutputFluid would be 200 [100 * 2]
  //InputStack, InputFluid, OutputFluid
+
  //InputStack
  #mods.forestry.Fermenter.removeRecipe(<Forestry:crate>); #WIP
+
  mods.forestry.Fermenter.removeRecipe(<minecraft:reeds>); #NOT WORKING RIGHT
 
+
 
  // Moistener Recipes
 
  // Moistener Recipes
  //InputStack, OutputStack,
+
  //Time recipe requires (Ticks), InputStack, OutputStack
  mods.forestry.Moistener.addRecipe(<minecraft:planks>, <minecraft:dirt:2>, 5000); //Fuzzy [:*] Wildcard will not work in InputStack
+
  mods.forestry.Moistener.addRecipe(5000, <minecraft:grass>, <minecraft:dirt:2>); //Fuzzy [:*] Wildcard will not work in InputStack
 
  //OutputStack
 
  //OutputStack
 
  mods.forestry.Moistener.removeRecipe(<minecraft:mycelium>);
 
  mods.forestry.Moistener.removeRecipe(<minecraft:mycelium>);
 
+
 
  // Squeezer Recipes
 
  // Squeezer Recipes
  //Time recipe requires (Ticks), InputStack, OutputStack, OutputStack2, Chance for OutputStack2 //The last two are optional
+
  //Time recipe requires (Ticks), InputArray, OutputFluid, OutputStack, Chance for OutputStack //The last two are optional
  mods.forestry.Squeezer.addRecipe(4000, [<minecraft:packed_ice>, <minecraft:snowball>], <liquid:ice> * 1000, <Forestry:craftingMaterial:5> * 2, 40);  
+
  mods.forestry.Squeezer.addRecipe(4000, [<minecraft:packed_ice> * 4, <minecraft:snowball>], <liquid:ice> * 1000, <Forestry:craftingMaterial:5> * 2, 40);  
  //InputStack
+
  //InputStack #ATTENTION : OutputFluid, currently
  #mods.forestry.Squeezer.removeRecipe(<Forestry:crate>); #WIP
+
  #mods.forestry.Squeezer.removeRecipe(<Forestry:crate>);
 
+
 
  // Still Recipes
 
  // Still Recipes
 
  //Time recipe requires (Ticks), InputFluid, OutputFluid
 
  //Time recipe requires (Ticks), InputFluid, OutputFluid
  mods.forestry.Still.addRecipe(100, <liquid:juice> * 10, <liquid:bioethanol> * 2);  
+
  mods.forestry.Still.addRecipe(100, <liquid:juice> * 20, <liquid:bioethanol> * 20);  
 
  //InputFluid, OutputFluid
 
  //InputFluid, OutputFluid
  mods.forestry.Still.removeRecipe(<liquid:bioethanol>);
+
  mods.forestry.Still.removeRecipe(<liquid:biomass>, <liquid:bioethanol>);
 +
 +
// Thermionic Fabricator Recipes
 +
//InputStack, Melting Point, Amount of Molten Glass //Melting Point of 1000 for default Glass, 3000 for default Sand; Ouput of 1000mB for Sand & Glass, 375mB for Glass Panes
 +
mods.forestry.ThermionicFabricator.addSmelting(<minecraft:stained_glass_pane>, 1000, 375);
 +
//InputStack
 +
mods.forestry.ThermionicFabricator.removeSmelting(<minecraft:sand>);
 +
 +
//InputFluid, InputArray, InputStack Cast, OutputStack //InputFluid has to be Molten Glass
 +
mods.forestry.ThermionicFabricator.addCast(<liquid:glass> * 1000, [[null, null, null], [null, <minecraft:nether_star>, null], [<minecraft:obsidian>, <minecraft:obsidian>, <minecraft:obsidian>]], <Forestry:waxCast:*>, <minecraft:beacon>);
 +
//OutputStack
 +
mods.forestry.ThermionicFabricator.removeCasts(<Forestry:stained>);

Revision as of 18:38, 26 January 2015

Handlers Supported

The following handlers are supported:

  • Carpenter (0.7+)
  • Centrifuge (0.7+)
  • Fermenter (0.7+)
  • Moistener (0.7+)
  • Squeezer (0.7+)
  • Still(0.7+)
  • Thermionic Fabricator (0.7+)

Each of these handlers can have recipes added or removed:

// Carpenter Recipes
//Time recipe requires (Ticks), InputFluid, InputArray, InputStack Box, OutputStack //InputStack Box is the slot where Cartons and Crates are by default, it can accept any item - optional
#mods.forestry.Carpenter.addRecipe(20, <liquid:seedoil> * 100, [null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null], <minecraft:log:*>, <Forestry:oakStick> * 2);
//OutputStack
mods.forestry.Carpenter.removeRecipe(<Forestry:crate>);

// Centrifuge Recipes
//Time recipe requires (Ticks), InputStack, OutputArray, ChanceArray
mods.forestry.Centrifuge.addRecipe(20, <minecraft:sapling>, [<minecraft:leaves> * 2, <minecraft:stick>, <Forestry:beeCombs>], [100, 80, 20]); 
//InputStack
mods.forestry.Centrifuge.removeRecipe(<Forestry:beeCombs>);

// Fermenter Recipes
//InputStack, InputFluid, FermentationValue, FloatModifier, OutputFluid //FermentationValue [Amount of InputFluid] * FloatModifier [Multiplier for OutputFluid] = Amount of OutputFluid
mods.forestry.Fermenter.addRecipe(<minecraft:sugar>, <liquid:water>, 100, 2, <liquid:for.honey>); //OutputFluid would be 200 [100 * 2]
//InputStack
mods.forestry.Fermenter.removeRecipe(<minecraft:reeds>); #NOT WORKING RIGHT

// Moistener Recipes
//Time recipe requires (Ticks), InputStack, OutputStack
mods.forestry.Moistener.addRecipe(5000, <minecraft:grass>, <minecraft:dirt:2>); //Fuzzy [:*] Wildcard will not work in InputStack
//OutputStack
mods.forestry.Moistener.removeRecipe(<minecraft:mycelium>);

// Squeezer Recipes
//Time recipe requires (Ticks), InputArray, OutputFluid, OutputStack, Chance for OutputStack //The last two are optional
mods.forestry.Squeezer.addRecipe(4000, [<minecraft:packed_ice> * 4, <minecraft:snowball>], <liquid:ice> * 1000, <Forestry:craftingMaterial:5> * 2, 40); 
//InputStack #ATTENTION : OutputFluid, currently
#mods.forestry.Squeezer.removeRecipe(<Forestry:crate>);

// Still Recipes
//Time recipe requires (Ticks), InputFluid, OutputFluid
mods.forestry.Still.addRecipe(100, <liquid:juice> * 20, <liquid:bioethanol> * 20); 
//InputFluid, OutputFluid
mods.forestry.Still.removeRecipe(<liquid:biomass>, <liquid:bioethanol>);

// Thermionic Fabricator Recipes
//InputStack, Melting Point, Amount of Molten Glass //Melting Point of 1000 for default Glass, 3000 for default Sand; Ouput of 1000mB for Sand & Glass, 375mB for Glass Panes
mods.forestry.ThermionicFabricator.addSmelting(<minecraft:stained_glass_pane>, 1000, 375); 
//InputStack
mods.forestry.ThermionicFabricator.removeSmelting(<minecraft:sand>); 

//InputFluid, InputArray, InputStack Cast, OutputStack //InputFluid has to be Molten Glass
mods.forestry.ThermionicFabricator.addCast(<liquid:glass> * 1000, [[null, null, null], [null, <minecraft:nether_star>, null], [<minecraft:obsidian>, <minecraft:obsidian>, <minecraft:obsidian>]], <Forestry:waxCast:*>, <minecraft:beacon>);
//OutputStack
mods.forestry.ThermionicFabricator.removeCasts(<Forestry:stained>);