Difference between revisions of "ModTweaker:Forestry Support"
From MineTweaker 3
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== Handlers Supported == | == Handlers Supported == | ||
The following handlers are supported: | The following handlers are supported: | ||
− | |||
* Carpenter (0.7+) | * Carpenter (0.7+) | ||
+ | * Centrifuge (0.7+) | ||
* Fermenter (0.7+) | * Fermenter (0.7+) | ||
* Moistener (0.7+) | * Moistener (0.7+) | ||
* Squeezer (0.7+) | * Squeezer (0.7+) | ||
* Still(0.7+) | * Still(0.7+) | ||
+ | * Thermionic Fabricator (0.7+) | ||
Each of these handlers can have recipes added or removed: | Each of these handlers can have recipes added or removed: | ||
// Carpenter Recipes | // Carpenter Recipes | ||
− | //Time recipe requires (Ticks), InputFluid, InputStack Box | + | //Time recipe requires (Ticks), InputFluid, InputArray, InputStack Box, OutputStack //InputStack Box is the slot where Cartons and Crates are by default, it can accept any item - optional |
− | mods.forestry.Carpenter.addRecipe(20, <liquid:seedoil> * 100, <minecraft: | + | #mods.forestry.Carpenter.addRecipe(20, <liquid:seedoil> * 100, [null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null], <minecraft:log:*>, <Forestry:oakStick> * 2); |
//OutputStack | //OutputStack | ||
mods.forestry.Carpenter.removeRecipe(<Forestry:crate>); | mods.forestry.Carpenter.removeRecipe(<Forestry:crate>); | ||
− | + | ||
+ | // Centrifuge Recipes | ||
+ | //Time recipe requires (Ticks), InputStack, OutputArray, ChanceArray | ||
+ | mods.forestry.Centrifuge.addRecipe(20, <minecraft:sapling>, [<minecraft:leaves> * 2, <minecraft:stick>, <Forestry:beeCombs>], [100, 80, 20]); | ||
+ | //InputStack | ||
+ | mods.forestry.Centrifuge.removeRecipe(<Forestry:beeCombs>); | ||
+ | |||
// Fermenter Recipes | // Fermenter Recipes | ||
− | //InputStack, FermentationValue, FloatModifier | + | //InputStack, InputFluid, FermentationValue, FloatModifier, OutputFluid //FermentationValue [Amount of InputFluid] * FloatModifier [Multiplier for OutputFluid] = Amount of OutputFluid |
− | mods.forestry.Fermenter.addRecipe(<minecraft:sugar> | + | mods.forestry.Fermenter.addRecipe(<minecraft:sugar>, <liquid:water>, 100, 2, <liquid:for.honey>); //OutputFluid would be 200 [100 * 2] |
− | //InputStack | + | //InputStack |
− | + | mods.forestry.Fermenter.removeRecipe(<minecraft:reeds>); #NOT WORKING RIGHT | |
− | + | ||
// Moistener Recipes | // Moistener Recipes | ||
− | //InputStack, OutputStack | + | //Time recipe requires (Ticks), InputStack, OutputStack |
− | mods.forestry.Moistener.addRecipe(<minecraft: | + | mods.forestry.Moistener.addRecipe(5000, <minecraft:grass>, <minecraft:dirt:2>); //Fuzzy [:*] Wildcard will not work in InputStack |
//OutputStack | //OutputStack | ||
mods.forestry.Moistener.removeRecipe(<minecraft:mycelium>); | mods.forestry.Moistener.removeRecipe(<minecraft:mycelium>); | ||
− | + | ||
// Squeezer Recipes | // Squeezer Recipes | ||
− | //Time recipe requires (Ticks), | + | //Time recipe requires (Ticks), InputArray, OutputFluid, OutputStack, Chance for OutputStack //The last two are optional |
− | mods.forestry.Squeezer.addRecipe(4000, [<minecraft:packed_ice>, <minecraft:snowball>], <liquid:ice> * 1000, <Forestry:craftingMaterial:5> * 2, 40); | + | mods.forestry.Squeezer.addRecipe(4000, [<minecraft:packed_ice> * 4, <minecraft:snowball>], <liquid:ice> * 1000, <Forestry:craftingMaterial:5> * 2, 40); |
− | //InputStack | + | //InputStack #ATTENTION : OutputFluid, currently |
− | #mods.forestry.Squeezer.removeRecipe(<Forestry:crate>); | + | #mods.forestry.Squeezer.removeRecipe(<Forestry:crate>); |
− | + | ||
// Still Recipes | // Still Recipes | ||
//Time recipe requires (Ticks), InputFluid, OutputFluid | //Time recipe requires (Ticks), InputFluid, OutputFluid | ||
− | mods.forestry.Still.addRecipe(100, <liquid:juice> * | + | mods.forestry.Still.addRecipe(100, <liquid:juice> * 20, <liquid:bioethanol> * 20); |
//InputFluid, OutputFluid | //InputFluid, OutputFluid | ||
− | mods.forestry.Still.removeRecipe(<liquid:bioethanol>); | + | mods.forestry.Still.removeRecipe(<liquid:biomass>, <liquid:bioethanol>); |
+ | |||
+ | // Thermionic Fabricator Recipes | ||
+ | //InputStack, Melting Point, Amount of Molten Glass //Melting Point of 1000 for default Glass, 3000 for default Sand; Ouput of 1000mB for Sand & Glass, 375mB for Glass Panes | ||
+ | mods.forestry.ThermionicFabricator.addSmelting(<minecraft:stained_glass_pane>, 1000, 375); | ||
+ | //InputStack | ||
+ | mods.forestry.ThermionicFabricator.removeSmelting(<minecraft:sand>); | ||
+ | |||
+ | //InputFluid, InputArray, InputStack Cast, OutputStack //InputFluid has to be Molten Glass | ||
+ | mods.forestry.ThermionicFabricator.addCast(<liquid:glass> * 1000, [[null, null, null], [null, <minecraft:nether_star>, null], [<minecraft:obsidian>, <minecraft:obsidian>, <minecraft:obsidian>]], <Forestry:waxCast:*>, <minecraft:beacon>); | ||
+ | //OutputStack | ||
+ | mods.forestry.ThermionicFabricator.removeCasts(<Forestry:stained>); |
Revision as of 18:38, 26 January 2015
Handlers Supported
The following handlers are supported:
- Carpenter (0.7+)
- Centrifuge (0.7+)
- Fermenter (0.7+)
- Moistener (0.7+)
- Squeezer (0.7+)
- Still(0.7+)
- Thermionic Fabricator (0.7+)
Each of these handlers can have recipes added or removed:
// Carpenter Recipes //Time recipe requires (Ticks), InputFluid, InputArray, InputStack Box, OutputStack //InputStack Box is the slot where Cartons and Crates are by default, it can accept any item - optional #mods.forestry.Carpenter.addRecipe(20, <liquid:seedoil> * 100, [null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null], <minecraft:log:*>, <Forestry:oakStick> * 2); //OutputStack mods.forestry.Carpenter.removeRecipe(<Forestry:crate>); // Centrifuge Recipes //Time recipe requires (Ticks), InputStack, OutputArray, ChanceArray mods.forestry.Centrifuge.addRecipe(20, <minecraft:sapling>, [<minecraft:leaves> * 2, <minecraft:stick>, <Forestry:beeCombs>], [100, 80, 20]); //InputStack mods.forestry.Centrifuge.removeRecipe(<Forestry:beeCombs>); // Fermenter Recipes //InputStack, InputFluid, FermentationValue, FloatModifier, OutputFluid //FermentationValue [Amount of InputFluid] * FloatModifier [Multiplier for OutputFluid] = Amount of OutputFluid mods.forestry.Fermenter.addRecipe(<minecraft:sugar>, <liquid:water>, 100, 2, <liquid:for.honey>); //OutputFluid would be 200 [100 * 2] //InputStack mods.forestry.Fermenter.removeRecipe(<minecraft:reeds>); #NOT WORKING RIGHT // Moistener Recipes //Time recipe requires (Ticks), InputStack, OutputStack mods.forestry.Moistener.addRecipe(5000, <minecraft:grass>, <minecraft:dirt:2>); //Fuzzy [:*] Wildcard will not work in InputStack //OutputStack mods.forestry.Moistener.removeRecipe(<minecraft:mycelium>); // Squeezer Recipes //Time recipe requires (Ticks), InputArray, OutputFluid, OutputStack, Chance for OutputStack //The last two are optional mods.forestry.Squeezer.addRecipe(4000, [<minecraft:packed_ice> * 4, <minecraft:snowball>], <liquid:ice> * 1000, <Forestry:craftingMaterial:5> * 2, 40); //InputStack #ATTENTION : OutputFluid, currently #mods.forestry.Squeezer.removeRecipe(<Forestry:crate>); // Still Recipes //Time recipe requires (Ticks), InputFluid, OutputFluid mods.forestry.Still.addRecipe(100, <liquid:juice> * 20, <liquid:bioethanol> * 20); //InputFluid, OutputFluid mods.forestry.Still.removeRecipe(<liquid:biomass>, <liquid:bioethanol>); // Thermionic Fabricator Recipes //InputStack, Melting Point, Amount of Molten Glass //Melting Point of 1000 for default Glass, 3000 for default Sand; Ouput of 1000mB for Sand & Glass, 375mB for Glass Panes mods.forestry.ThermionicFabricator.addSmelting(<minecraft:stained_glass_pane>, 1000, 375); //InputStack mods.forestry.ThermionicFabricator.removeSmelting(<minecraft:sand>); //InputFluid, InputArray, InputStack Cast, OutputStack //InputFluid has to be Molten Glass mods.forestry.ThermionicFabricator.addCast(<liquid:glass> * 1000, [[null, null, null], [null, <minecraft:nether_star>, null], [<minecraft:obsidian>, <minecraft:obsidian>, <minecraft:obsidian>]], <Forestry:waxCast:*>, <minecraft:beacon>); //OutputStack mods.forestry.ThermionicFabricator.removeCasts(<Forestry:stained>);