Difference between revisions of "Tutorial:Localization 164"

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//LanguageCode, KEY, TEXT (The override will ONLY apply in the specified language)
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Since MineTweaker 3.0.8, it is possible to change localization strings.
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Two variants of the function exist - one that sets the translation no matter the current language, and one that overrides a translation but only when the given language matches the current language:
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// Set translation but only if language is en_US
 
  game.setLocalisation("en_US", "nei.inventory.prev", "Past");
 
  game.setLocalisation("en_US", "nei.inventory.prev", "Past");
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  //KEY, TEXT - You will want to use this one most of the time, it overrides no matter the language
 
  //KEY, TEXT - You will want to use this one most of the time, it overrides no matter the language
 
  game.setLocalisation("nei.inventory.next", "Future");
 
  game.setLocalisation("nei.inventory.next", "Future");
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To find localizations, check the localization files in the assets of Minecraft or the mods you want to alter.

Revision as of 08:50, 10 September 2014

Since MineTweaker 3.0.8, it is possible to change localization strings.

Two variants of the function exist - one that sets the translation no matter the current language, and one that overrides a translation but only when the given language matches the current language:

// Set translation but only if language is en_US
game.setLocalisation("en_US", "nei.inventory.prev", "Past");

//KEY, TEXT - You will want to use this one most of the time, it overrides no matter the language
game.setLocalisation("nei.inventory.next", "Future");

To find localizations, check the localization files in the assets of Minecraft or the mods you want to alter.