Difference between revisions of "Mods:Blood Magic Support:Rituals"
From MineTweaker 3
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demonCrystal.add(<AWWayofTime:blockCrystal>); | demonCrystal.add(<AWWayofTime:blockCrystal>); | ||
demonCrystal.add(<AWWayofTime:blockCrystal:1>); | demonCrystal.add(<AWWayofTime:blockCrystal:1>); | ||
− | + | ||
val netherBlocks = <ore:netherBlocks>; | val netherBlocks = <ore:netherBlocks>; | ||
netherBlocks.add(<minecraft:netherrack>); | netherBlocks.add(<minecraft:netherrack>); | ||
netherBlocks.add(<minecraft:soul_sand>); | netherBlocks.add(<minecraft:soul_sand>); | ||
netherBlocks.add(<minecraft:glowstone>); | netherBlocks.add(<minecraft:glowstone>); | ||
− | + | ||
val stoneBricks = <ore:stoneBricks>; | val stoneBricks = <ore:stoneBricks>; | ||
stoneBricks.add(<minecraft:stonebrick>); | stoneBricks.add(<minecraft:stonebrick>); | ||
stoneBricks.add(<minecraft:stonebrick:1>); | stoneBricks.add(<minecraft:stonebrick:1>); | ||
stoneBricks.add(<minecraft:stonebrick:2>); | stoneBricks.add(<minecraft:stonebrick:2>); | ||
− | + | ||
//Ritual of Binding Recipes | //Ritual of Binding Recipes | ||
//FocusItem, MeteorRadius, ComponentArray with ComponentStrings and ChanceNumbers | //FocusItem, MeteorRadius, ComponentArray with ComponentStrings and ChanceNumbers | ||
mods.bloodmagic.FallingTower.addFocus(<AWWayofTime:demonPortalMain>, 20,"demonCrystal, 5, netherBlocks, 25, blockCoal, 10, stoneBricks, 25"); | mods.bloodmagic.FallingTower.addFocus(<AWWayofTime:demonPortalMain>, 20,"demonCrystal, 5, netherBlocks, 25, blockCoal, 10, stoneBricks, 25"); |
Revision as of 13:27, 1 February 2015
Rituals Supported
The following Rituals are supported:
- Ritual of Binding
- Mark of the Falling Tower
Ritual of Binding
With the Ritual of Binding you are able to transform specific items into a desired item with the power of a bit of Life Essence... and a few.. lightnings.
//Ritual of Binding Recipes //InputStack, OutputStack mods.bloodmagic.Binding.addRecipe(<minecraft:coal_block>, <minecraft:bedrock>); //OutputStack mods.bloodmagic.Binding.removeRecipe(<AWWayofTime:energySword>);
Mark of the Falling Tower
With the Ritual of Binding you are able to transform specific items into a desired item with the power of a bit of Life Essence... and a few.. lightnings.
val demonCrystal = <ore:demonCrystal>; demonCrystal.add(<AWWayofTime:blockCrystal>); demonCrystal.add(<AWWayofTime:blockCrystal:1>); val netherBlocks = <ore:netherBlocks>; netherBlocks.add(<minecraft:netherrack>); netherBlocks.add(<minecraft:soul_sand>); netherBlocks.add(<minecraft:glowstone>); val stoneBricks = <ore:stoneBricks>; stoneBricks.add(<minecraft:stonebrick>); stoneBricks.add(<minecraft:stonebrick:1>); stoneBricks.add(<minecraft:stonebrick:2>); //Ritual of Binding Recipes //FocusItem, MeteorRadius, ComponentArray with ComponentStrings and ChanceNumbers mods.bloodmagic.FallingTower.addFocus(<AWWayofTime:demonPortalMain>, 20,"demonCrystal, 5, netherBlocks, 25, blockCoal, 10, stoneBricks, 25");