Difference between revisions of "ModTweaker:Forestry Support"

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Line 13: Line 13:
 
  // Carpenter Recipes
 
  // Carpenter Recipes
 
  //Time recipe requires (Ticks), InputFluid, InputArray, InputStack Box, OutputStack //InputStack Box is the slot where Cartons and Crates are by default, it can accept any item - optional
 
  //Time recipe requires (Ticks), InputFluid, InputArray, InputStack Box, OutputStack //InputStack Box is the slot where Cartons and Crates are by default, it can accept any item - optional
  #mods.forestry.Carpenter.addRecipe(20, <liquid:seedoil> * 100, [null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null, <minecraft:planks:*>, null], <minecraft:log:*>, <Forestry:oakStick> * 2);
+
  mods.forestry.Carpenter.addRecipe(20, <liquid:seedoil> * 100, [null, <minecraft:planks>, null, <minecraft:planks>, null, <minecraft:planks>, null, <minecraft:planks>, null], <minecraft:log>, <Forestry:oakStick> * 2);
 
  //OutputStack
 
  //OutputStack
  mods.forestry.Carpenter.removeRecipe(<Forestry:crate>);
+
  mods.forestry.Carpenter.removeRecipe(<Forestry:impregnatedCasing>);
 
   
 
   
 
  // Centrifuge Recipes
 
  // Centrifuge Recipes
Line 27: Line 27:
 
  mods.forestry.Fermenter.addRecipe(<minecraft:sugar>, <liquid:water>, 100, 2, <liquid:for.honey>); //OutputFluid would be 200 [100 * 2]
 
  mods.forestry.Fermenter.addRecipe(<minecraft:sugar>, <liquid:water>, 100, 2, <liquid:for.honey>); //OutputFluid would be 200 [100 * 2]
 
  //InputStack
 
  //InputStack
  mods.forestry.Fermenter.removeRecipe(<minecraft:reeds>); #NOT WORKING RIGHT
+
  mods.forestry.Fermenter.removeRecipe(<minecraft:reeds>);
 
   
 
   
 
  // Moistener Recipes
 
  // Moistener Recipes

Revision as of 17:29, 25 February 2015

Handlers Supported

The following handlers are supported:

  • Carpenter (0.7+)
  • Centrifuge (0.7+)
  • Fermenter (0.7+)
  • Moistener (0.7+)
  • Squeezer (0.7+)
  • Still(0.7+)
  • Thermionic Fabricator (0.7+)

Each of these handlers can have recipes added or removed:

// Carpenter Recipes
//Time recipe requires (Ticks), InputFluid, InputArray, InputStack Box, OutputStack //InputStack Box is the slot where Cartons and Crates are by default, it can accept any item - optional
mods.forestry.Carpenter.addRecipe(20, <liquid:seedoil> * 100, [null, <minecraft:planks>, null, <minecraft:planks>, null, <minecraft:planks>, null, <minecraft:planks>, null], <minecraft:log>, <Forestry:oakStick> * 2);
//OutputStack
mods.forestry.Carpenter.removeRecipe(<Forestry:impregnatedCasing>);

// Centrifuge Recipes
//Time recipe requires (Ticks), InputStack, OutputArray, ChanceArray
mods.forestry.Centrifuge.addRecipe(20, <minecraft:sapling>, [<minecraft:leaves> * 2, <minecraft:stick>, <Forestry:beeCombs>], [100, 80, 20]); 
//InputStack
mods.forestry.Centrifuge.removeRecipe(<Forestry:beeCombs>);

// Fermenter Recipes
//InputStack, InputFluid, FermentationValue, FloatModifier, OutputFluid //FermentationValue [Amount of InputFluid] * FloatModifier [Multiplier for OutputFluid] = Amount of OutputFluid
mods.forestry.Fermenter.addRecipe(<minecraft:sugar>, <liquid:water>, 100, 2, <liquid:for.honey>); //OutputFluid would be 200 [100 * 2]
//InputStack
mods.forestry.Fermenter.removeRecipe(<minecraft:reeds>);

// Moistener Recipes
//Time recipe requires (Ticks), InputStack, OutputStack
mods.forestry.Moistener.addRecipe(5000, <minecraft:grass>, <minecraft:dirt:2>); //Fuzzy [:*] Wildcard will not work in InputStack
//OutputStack
mods.forestry.Moistener.removeRecipe(<minecraft:mycelium>);

// Squeezer Recipes
//Time recipe requires (Ticks), InputArray, OutputFluid, OutputStack, Chance for OutputStack //The last two are optional
mods.forestry.Squeezer.addRecipe(4000, [<minecraft:packed_ice> * 4, <minecraft:snowball>], <liquid:ice> * 1000, <Forestry:craftingMaterial:5> * 2, 40); 
//InputStack #ATTENTION : OutputFluid, currently
#mods.forestry.Squeezer.removeRecipe(<Forestry:crate>);

// Still Recipes
//Time recipe requires (Ticks), InputFluid, OutputFluid
mods.forestry.Still.addRecipe(100, <liquid:juice> * 20, <liquid:bioethanol> * 20); 
//InputFluid, OutputFluid
mods.forestry.Still.removeRecipe(<liquid:biomass>, <liquid:bioethanol>);

// Thermionic Fabricator Recipes
//InputStack, Melting Point, Amount of Molten Glass //Melting Point of 1000 for default Glass, 3000 for default Sand; Ouput of 1000mB for Sand & Glass, 375mB for Glass Panes
mods.forestry.ThermionicFabricator.addSmelting(<minecraft:stained_glass_pane>, 1000, 375); 
//InputStack
mods.forestry.ThermionicFabricator.removeSmelting(<minecraft:sand>); 

//InputFluid, InputArray, InputStack Cast, OutputStack //InputFluid has to be Molten Glass
mods.forestry.ThermionicFabricator.addCast(<liquid:glass> * 1000, [[null, null, null], [null, <minecraft:nether_star>, null], [<minecraft:obsidian>, <minecraft:obsidian>, <minecraft:obsidian>]], <Forestry:waxCast:*>, <minecraft:beacon>);
//OutputStack
mods.forestry.ThermionicFabricator.removeCasts(<Forestry:stained>);