Difference between revisions of "ModTweaker"
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* Botania: [[ModTweaker:Botania_Support|Botania Support]] | * Botania: [[ModTweaker:Botania_Support|Botania Support]] | ||
* Ex Nihilo: [[ModTweaker:Ex_Nihilo_Support|Ex Nihilo Support]] | * Ex Nihilo: [[ModTweaker:Ex_Nihilo_Support|Ex Nihilo Support]] | ||
+ | * Factorization (0.5+): [[ModTweaker:Factorization_Support|Factorization Support]] | ||
+ | * Hardcore Ender Expansion (0.5+): [[ModTweaker:HEE_Support|HEE Support]] | ||
* Mariculture: [[ModTweaker:Mariculture_Support|Mariculture Support]] | * Mariculture: [[ModTweaker:Mariculture_Support|Mariculture Support]] | ||
+ | * Mekanism: [[ModTweaker:Mekanism_Support|Mekanism Support]] | ||
* Metallurgy 4: [[ModTweaker:Metallurgy_4_Support|Metallurgy 4 Support]] | * Metallurgy 4: [[ModTweaker:Metallurgy_4_Support|Metallurgy 4 Support]] | ||
+ | * PneumaticCraft: [[ModTweaker:PneumaticCraft_Support|PneumaticCraft Support]] | ||
+ | * Railcraft: [[ModTweaker:Railcraft_Support|Railcraft Support]] | ||
* Thaumcraft 4: [[ModTweaker:Thaumcraft_4_Support|Thaumcraft 4 Support]] | * Thaumcraft 4: [[ModTweaker:Thaumcraft_4_Support|Thaumcraft 4 Support]] | ||
* Tinker's Construct: [[ModTweaker:TConstruct_Support|Tinker's Construct Support]] | * Tinker's Construct: [[ModTweaker:TConstruct_Support|Tinker's Construct Support]] | ||
+ | |||
+ | '''ModTweaker also has some additional Tweaks for vanilla''' | ||
+ | [[ModTweaker:Vanilla_Support|Vanilla Tweaks]] | ||
=== Previously Supported Mods === | === Previously Supported Mods === |
Revision as of 10:34, 17 July 2014
ModTweaker is an addon for MineTweaker 3. Minetweaker lets you adjust recipes, remove them entirely, or add new recipes. While it has decent mod support, there are many mods that use custom crafting handlers that are not supported natively. ModTweaker plans to provide additional support for as many of these mods over time as possible.
Contents
Download
You can find ModTweaker on curseforge: ModTweaker Download
General Usage
In general, for all of the supported mods, you can either import them or call them directly.
Throughout the tutorial examples, I will be using the latter just to keep everything concise.
Example with the Blood Magic Ritual of Binding recipes:
import mods.bloodmagic.Binding; Binding.addRecipe(<minecraft:planks>, <minecraft:fishing_rod>);
or:
mods.bloodmagic.Binding.addRecipe(<minecraft:planks>, <minecraft:fishing_rod>);
Mod Support
For the list of mods supported on the 1.6.4 version for MineTweaker 2 see ModTweaker:1.6.4
Currently Supported Mods
The support for these mods is not finalised. There will be additional support added where applicable.
- Blood Magic: Blood Magic Support
- Botania: Botania Support
- Ex Nihilo: Ex Nihilo Support
- Factorization (0.5+): Factorization Support
- Hardcore Ender Expansion (0.5+): HEE Support
- Mariculture: Mariculture Support
- Mekanism: Mekanism Support
- Metallurgy 4: Metallurgy 4 Support
- PneumaticCraft: PneumaticCraft Support
- Railcraft: Railcraft Support
- Thaumcraft 4: Thaumcraft 4 Support
- Tinker's Construct: Tinker's Construct Support
ModTweaker also has some additional Tweaks for vanilla Vanilla Tweaks
Previously Supported Mods
These mods need to be updated before support can be added.
- Big Reactors
- Growthcraft
- Mekanism
- Thermal Expansion
- Tinker's Steelworks
Mods for which Support is Planned
- Extra Utilities
- Factorization
- Logistic Pipes
- Pneumaticraft
- Railcraft
- Witchery
Mods Suggested for Support
- Dartcraft
- Ender IO
- Hydraulicraft
- Minechem
- Minefantasy
Mods that Will NOT be Supported
- Any of Reika's Mods
Older Version Wiki
The wiki for the 1.6.4 version for MineTweaker 2 can be found here: https://github.com/joshiejack/ModTweaker/wiki
ModTweaker Supported Mods |
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Applied Energistics 2 | Aura Cascade | Botania | Chisel 2 | Ex Nihilo | Extra Utilities | Factorization | Flaxbeard's Steam Power Support | Forestry | Mariculture | Mekanism | Metallurgy 4 | PneumaticCraft | Railcraft | Thaumcraft 4 | Thermal Expansion | Tinker's Construct |