Difference between revisions of "MineTweaker 3.1"
From MineTweaker 3
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* The completed version of the ZenScript language | * The completed version of the ZenScript language | ||
* A file synchronization system to make clients automatically copy the configuration and MineTweaker mods from the server they connect with | * A file synchronization system to make clients automatically copy the configuration and MineTweaker mods from the server they connect with | ||
+ | |||
+ | This documentation is currently available (preliminary, subject to change): | ||
+ | |||
+ | * [[MineTweaker synchronization]] | ||
+ | * [[ZenScript specification]] |
Revision as of 19:26, 4 September 2014
The goal of MineTweaker 3.1 is to expand beyond simple modifications and turn ZenScript into a complete programming language and its functionality into a full modding API. Besides simple scripts, scripts and assets can be bundled into mod packages (zip files), stored on a server and then synchronized with clients that connect to it.
With MineTweaker 3.1, the goal is to develop a simply yet powerful API allowing people with minimal programming skills to develop their own mods - with better programmers being able to create more complex mods while anyone has the ability to perform simple modifications.
MineTweaker 3.1 consists of multiple aspects:
- The API, which is accessible from ZenScript
- The completed version of the ZenScript language
- A file synchronization system to make clients automatically copy the configuration and MineTweaker mods from the server they connect with
This documentation is currently available (preliminary, subject to change):