Difference between revisions of "Tutorial:Localization 164"
From MineTweaker 3
(Created page with "//LanguageCode, KEY, TEXT (The override will ONLY apply in the specified language game.setLocalisation("en_US", "nei.inventory.prev", "Past"); //KEY, TEXT - You will want to...") |
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− | //LanguageCode, KEY, TEXT (The override will ONLY apply in the specified language | + | //LanguageCode, KEY, TEXT (The override will ONLY apply in the specified language) |
game.setLocalisation("en_US", "nei.inventory.prev", "Past"); | game.setLocalisation("en_US", "nei.inventory.prev", "Past"); | ||
//KEY, TEXT - You will want to use this one most of the time, it overrides no matter the language | //KEY, TEXT - You will want to use this one most of the time, it overrides no matter the language | ||
game.setLocalisation("nei.inventory.next", "Future"); | game.setLocalisation("nei.inventory.next", "Future"); |
Revision as of 23:28, 1 September 2014
//LanguageCode, KEY, TEXT (The override will ONLY apply in the specified language)
game.setLocalisation("en_US", "nei.inventory.prev", "Past"); //KEY, TEXT - You will want to use this one most of the time, it overrides no matter the language game.setLocalisation("nei.inventory.next", "Future");