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		<id>https://minetweaker3.aizistral.com/index.php?action=history&amp;feed=atom&amp;title=Guide%3AComparison_with_MineTweaker_2</id>
		<title>Guide:Comparison with MineTweaker 2 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://minetweaker3.aizistral.com/index.php?action=history&amp;feed=atom&amp;title=Guide%3AComparison_with_MineTweaker_2"/>
		<link rel="alternate" type="text/html" href="https://minetweaker3.aizistral.com/index.php?title=Guide:Comparison_with_MineTweaker_2&amp;action=history"/>
		<updated>2026-05-08T14:09:53Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://minetweaker3.aizistral.com/index.php?title=Guide:Comparison_with_MineTweaker_2&amp;diff=144&amp;oldid=prev</id>
		<title>Aizistral: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://minetweaker3.aizistral.com/index.php?title=Guide:Comparison_with_MineTweaker_2&amp;diff=144&amp;oldid=prev"/>
				<updated>2025-08-21T00:17:18Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:17, 21 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Aizistral</name></author>	</entry>

	<entry>
		<id>https://minetweaker3.aizistral.com/index.php?title=Guide:Comparison_with_MineTweaker_2&amp;diff=143&amp;oldid=prev</id>
		<title>Stan: Created page with &quot;For those whom are already used to MineTweaker 2: the main concept is still the same and the basic functionality remains as it was. However, a lot of things have changed too:...&quot;</title>
		<link rel="alternate" type="text/html" href="https://minetweaker3.aizistral.com/index.php?title=Guide:Comparison_with_MineTweaker_2&amp;diff=143&amp;oldid=prev"/>
				<updated>2014-06-29T17:16:21Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;For those whom are already used to MineTweaker 2: the main concept is still the same and the basic functionality remains as it was. However, a lot of things have changed too:...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;For those whom are already used to MineTweaker 2: the main concept is still the same and the basic functionality remains as it was. However, a lot of things have changed too:&lt;br /&gt;
&lt;br /&gt;
* Everything now uses the angled bracket syntax. Where you had to write tile.chest, you would now write &amp;lt;tile.chest&amp;gt; in MC 1.6.4 and &amp;lt;minecraft:chest&amp;gt; in MC 1.7.2+.&lt;br /&gt;
* Ores use angled bracket syntax too. eg: &amp;lt;ore:ingotCopper&amp;gt;&lt;br /&gt;
* Liquids use the same syntax (no more having to find liquids from containers): &amp;lt;liquid:water&amp;gt;&lt;br /&gt;
* You can print a list of item and liquid names with /mt names and /mt liquids&lt;br /&gt;
* All output is now sent to minetweaker.log. No more scanning the development log unless you need stack traces due to bugs in minetweaker. Errors and warnings are still reported.&lt;br /&gt;
* The scripting engine will now attempt to continue executing the script if there is an error. On the flipside, this may cause more errors due to one error generating another.&lt;br /&gt;
* There are no more scripts in the config directory. There are no more local scripts. Everything is defined server-side and always sent to connected clients, no exceptions. Instead, there is a global script directory (applicable to all worlds hosted on that minecraft instance) in /scripts and a per-world script directory in the savegame/scripts directory. The empty directories are automatically generated when you open the game or world. Per-world scripts can override the contents of a global script.&lt;br /&gt;
* The reload command has been improved. You can always reload, but some recipes may be stuck. These will be reported. There is no more force quitting minecraft, but a restart may still be required if you want to clear those old recipes. Errors no longer break the reload function.&lt;br /&gt;
* Item names are now per item and should now work properly in all cases.&lt;br /&gt;
* Mod support is still missing - only NEI and IC2 are supported, and IC2 is not yet supported in 1.6.4. The past mods will be ported in a subsequent release.&lt;br /&gt;
* Recipe ingredients can now have conditions. A condition may be a minimum/maximum damage value or a specific NBT tag.&lt;/div&gt;</summary>
		<author><name>Stan</name></author>	</entry>

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